Blender Git Loki
Git Commits -> Revision 18a8479
Revision 18a8479 by Ton Roosendaal (master) April 11, 2006, 12:27 (GMT) |
Bugfix #3665 Using "International Fonts" (silly name, it's pixmap fonts) the special characters (values above 127) were disregarded completely. This was caused with the extremely confusing unicode conversion call, which actually only was needed when translations were set. Disabling the unicode conversion then gives correct text drawing. However, I suspect that this code will give issues for translations too... that I cannot judge nor fix. |
Commit Details:
Full Hash: 18a8479931d56bef403871f5b2542198388c1c2b
SVN Revision: 7256
Parent Commit: f6fb4a3
Lines Changed: +34, -15
1 Modified Path:
/source/blender/ftfont/intern/FTF_TTFont.cpp (+34, -15) (Diff)