Blender Git Loki

Git Commits -> Revision 1973b17

Revision 1973b17 by Shinsuke Irie (master)
April 27, 2014, 16:20 (GMT)
View3D: Tweak GLSL preview, use only lamps enabled in active render layer and material light group.

This change makes lighting in GLSL preview more accurate, though it still
doesn't support material's "Exclusive" option.

Technical note: Changes in view3d_draw.c are not essential, these avoid
preparing unused shadow buffers.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D457

Commit Details:

Full Hash: 1973b17fce65a4dfececb45b19abec37898c1ab5
Parent Commit: a2489e2
Lines Changed: +29, -5

3 Modified Paths:

/source/blender/editors/space_view3d/view3d_draw.c (+10, -4) (Diff)
/source/blender/gpu/GPU_material.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+17, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021