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Git Commits -> Revision 1973b17
Revision 1973b17 by Shinsuke Irie (master) April 27, 2014, 16:20 (GMT) |
View3D: Tweak GLSL preview, use only lamps enabled in active render layer and material light group. This change makes lighting in GLSL preview more accurate, though it still doesn't support material's "Exclusive" option. Technical note: Changes in view3d_draw.c are not essential, these avoid preparing unused shadow buffers. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D457 |
Commit Details:
Full Hash: 1973b17fce65a4dfececb45b19abec37898c1ab5
Parent Commit: a2489e2
Lines Changed: +29, -5