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Git Commits -> Revision 19f46c6
Revision 19f46c6 by Jacques Lucke (master) September 24, 2018, 15:10 (GMT) |
Weight Paint: Multiply overlay on the mesh Use the multiply blending mode for the weight paint overlay. To support the opacity slider, we need a new shader. Otherwise this combination of multiplication and mixing does not seem to be supported by glBlendFunc. Reviewers: brecht Differential Revision: https://developer.blender.org/D3727 |
Commit Details:
Full Hash: 19f46c6ac071e32482969319f43d148ada97a63f
Parent Commit: 809be00
Lines Changed: +31, -7
1 Added Path:
/source/blender/gpu/shaders/gpu_shader_multiply_and_blend_preprocessing.glsl (+22, -0) (View)