Blender Git Loki
Git Commits -> Revision 1a4a144
Revision 1a4a144 by Clément Foucault (master) September 22, 2017, 00:44 (GMT) |
Edit Mesh Mode: Add a facing falloff effect This let the user keep track of the shape by fading the center of the object. An Opacity parameter is yet to be added. |
Commit Details:
Full Hash: 1a4a1447b728082939e7b0f033602f27c0269937
Parent Commit: 406427b
Lines Changed: +84, -8
7 Modified Paths:
/source/blender/draw/modes/edit_mesh_mode.c (+17, -8) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+17, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+10, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+10, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+16, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+17, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+7, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+10, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+10, -0) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+16, -0) (Diff)