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Git Commits -> Revision 1a4b60c
Revision 1a4b60c by Clément Foucault (master) April 17, 2019, 17:37 (GMT) |
Edit Mode: Rework display to differentiate selection modes This removes the large edges and instead use colors to hint in which selection mode the user is. The component in each individual selection mode is more prominent to add more emphasis. The other components are less prominent and dimmed. A minor default theme changes needed to be made to keep clarity in all combinations. Forcing old behavior (no selection mode hit) could be done quite easily by just making the 2 booleans true (selectFaces and selectEdges). Reviewers: campbellbarton, billreynish Reviewed By: campbellbarton, billreynish Subscribers: ThinkingPolygons Maniphest Tasks: T1234 Differential Revision: https://developer.blender.org/D4526 |
Commit Details:
Full Hash: 1a4b60c30db319b71bdc2e2fed2612c873fa8757
Parent Commit: 106aea0
Lines Changed: +29, -38
6 Modified Paths:
/release/datafiles/userdef/userdef_default_theme.c (+5, -5) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -5) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_common_lib.glsl (+13, -14) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+3, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl (+2, -3) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+2, -7) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -5) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_common_lib.glsl (+13, -14) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+3, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl (+2, -3) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+2, -7) (Diff)