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Git Commits -> Revision 1bb98b4

Revision 1bb98b4 by Mitchell Stokes (master)
November 17, 2010, 05:28 (GMT)
Adding monitoring for (approximate) VRAM used by textures. The information is currently only used in the profiling data of the BGE.

Here is a image of it in action:
http://www.pasteall.org/pic/show.php?id=6351

What it monitors:
* VRAM used by textures created via bf_gpu and BL_Textures

What it does not monitor:
* VRAM used by the Blender ui
* VRAM used by 2d filters
* VRAM allocated by the user via KX_Scene.pre_draw and KX_Scene.pre_draw

Commit Details:

Full Hash: 1bb98b41944dadf69645cf3b99bcabd9834f9240
SVN Revision: 33120
Parent Commit: f791d74
Lines Changed: +73, -2

6 Modified Paths:

/source/blender/gpu/GPU_extensions.h (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+11, -0) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+28, -1) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+15, -1) (Diff)
/source/gameengine/Ketsji/BL_Texture.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+14, -0) (Diff)
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