Blender Git Loki
Git Commits -> Revision 1bf797b
Revision 1bf797b by Clément Foucault (tmp-overlay-engine) November 10, 2019, 01:11 (GMT) |
Cleanup: Port screenVecs, pixelSize (pixelFac) and sizeViewport to UBO |
Commit Details:
Full Hash: 1bf797be982180b6262afc249b51826916e7360b
Parent Commit: ecd57e8
Lines Changed: +80, -218
19 Modified Paths:
/source/blender/draw/engines/overlay/overlay_edit_mesh.c (+0, -4) (Diff)
/source/blender/draw/engines/overlay/overlay_extra.c (+29, -151) (Diff)
/source/blender/draw/engines/overlay/overlay_grid.c (+0, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+2, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+4, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+0, -11) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_geom.glsl (+2, -5) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl (+2, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl (+2, -11) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+3, -12) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/grid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl (+0, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+3, -7) (Diff)
/source/blender/draw/intern/draw_common.c (+11, -0) (Diff)
/source/blender/draw/intern/draw_common.h (+4, -2) (Diff)
/source/blender/draw/modes/shaders/armature_axes_vert.glsl (+0, -1) (Diff)
/source/blender/draw/modes/shaders/common_globals_lib.glsl (+8, -1) (Diff)
/source/blender/draw/modes/shaders/common_view_lib.glsl (+8, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_extra.c (+29, -151) (Diff)
/source/blender/draw/engines/overlay/overlay_grid.c (+0, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+2, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+4, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+0, -11) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_geom.glsl (+2, -5) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl (+2, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl (+2, -11) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+3, -12) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+1, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/grid_frag.glsl (+1, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl (+0, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+3, -7) (Diff)
/source/blender/draw/intern/draw_common.c (+11, -0) (Diff)
/source/blender/draw/intern/draw_common.h (+4, -2) (Diff)
/source/blender/draw/modes/shaders/armature_axes_vert.glsl (+0, -1) (Diff)
/source/blender/draw/modes/shaders/common_globals_lib.glsl (+8, -1) (Diff)
/source/blender/draw/modes/shaders/common_view_lib.glsl (+8, -0) (Diff)