Blender Git Loki
Git Commits -> Revision 1d7bf72
Revision 1d7bf72 by Sergey Sharybin (master) October 1, 2012, 11:14 (GMT) |
Fix #32695: Can't disable color management for 3D view Made it so viewport will disable color management if display device set to None. This solves couple of regressions, mainly related on old BGE files and made None display behave exactly as old color management disabled. |
Commit Details:
Full Hash: 1d7bf727ff50a9dc21de3c002311eb670fc680b4
SVN Revision: 50978
Parent Commit: c9c76a9
Lines Changed: +12, -21
6 Modified Paths:
/source/blender/blenkernel/BKE_scene.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+5, -0) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+1, -7) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+1, -4) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -4) (Diff)
/source/blender/render/intern/source/shadeinput.c (+2, -6) (Diff)
/source/blender/blenkernel/intern/scene.c (+5, -0) (Diff)
/source/blender/editors/space_view3d/drawmesh.c (+1, -7) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+1, -4) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -4) (Diff)
/source/blender/render/intern/source/shadeinput.c (+2, -6) (Diff)