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Git Commits -> Revision 1e47f33
Revision 1e47f33 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 19, 2017, 15:07 (GMT) |
Undo z-depth manipulation method This method is not enough precise to get clean drawings, so we need to find an alternative solution. |
Commit Details:
Full Hash: 1e47f3368b5cc306df33e22fd078f900dd60f6da
Parent Commit: 8c31022
Lines Changed: +26, -107
5 Modified Paths:
/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c (+19, -56) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+2, -3) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+3, -8) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+1, -19) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl (+1, -21) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+2, -3) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+3, -8) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+1, -19) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl (+1, -21) (Diff)