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Git Commits -> Revision 1f28af6

Revision 1f28af6 by Cody Winchester (master)
February 12, 2020, 09:18 (GMT)
Modifiers: Fix bug where UVWarp Modifier would try to get bone matrix from a non armature object

There is a bug where the UVWarp modifier will stop working if an armature bone is set as the Bone To target and then later changed to a non armature object without clearing the Bone To string property. The modifier will still think it is needing a bone matrix and not properly use the object matrix.

A simple fix by adding a check for the object being an armature as well as the bonename string being set.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6809

Commit Details:

Full Hash: 1f28af6a79994154a66a341baea6b43441e3c395
Parent Commit: cc6defa
Committed By: Bastien Montagne
Lines Changed: +1, -1

1 Modified Path:

/source/blender/modifiers/intern/MOD_uvwarp.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021