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Git Commits  -> Revision 223216a
		
			
			
		
| Revision 223216a by Benoit Bolsee (master) February 5, 2012, 09:32 (GMT) | 
| BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape before creating the soft body. | 
Commit Details:
Full Hash: 223216a36f0adc23341307042cc4d838b7dde800
SVN Revision: 43899
Parent Commit: 5e92c4e
Lines Changed:  +12,  -2
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+12, -2) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021