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Git Commits -> Revision 223216a

Revision 223216a by Benoit Bolsee (master)
February 5, 2012, 09:32 (GMT)
BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape before creating the soft body.

Commit Details:

Full Hash: 223216a36f0adc23341307042cc4d838b7dde800
SVN Revision: 43899
Parent Commit: 5e92c4e
Lines Changed: +12, -2

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+12, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021