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Git Commits -> Revision 2342cd0

Revision 2342cd0 by Sergey Sharybin (master)
February 27, 2017, 15:27 (GMT)
Fix/workaround T50677: Shrinkwrap constraint don't get updated when target mesh gets modified

Do a "full" update on leaving sculpt mode, so we are sure scene will be brought
to a consistent state.

Ideally we'll only do that when there are objects which depends on geometry
without re-calculating self geometry, but that's a bit tricky currently.

Commit Details:

Full Hash: 2342cd0a0f6ec37aae6612265939f71e144623a9
Parent Commit: 691ffb6
Lines Changed: +5, -1

1 Modified Path:

/source/blender/editors/sculpt_paint/sculpt.c (+5, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021