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Git Commits -> Revision 2515a12

Revision 2515a12 by Jeroen Bakker (master)
February 27, 2020, 11:22 (GMT)
Fix T74254: EEVEE Render Passes Availability

When disabling AO or BLOOM in the render tab, when the pass is shown in
a 3d viewport the pass wasn't reset. This resulted in showing a black
texture and a not filled UI render pass in the shading popover.

This patch will by default reset to the combined pass. It is intended
that the render_pass in the 3d shading struct isn't set to combined as
people could have disabled AO/bloom by mistake and it could reset
viewports that aren't visible.

Commit Details:

Full Hash: 2515a125c8329eaa55a0ae5a36a5f3780b056ae4
Parent Commits: 57bd1a0, f24a475

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021