Blender Git Loki
Git Commits -> Revision 264c8c2
Revision 264c8c2 by Campbell Barton (master) February 10, 2011, 09:29 (GMT) |
mesh.validate() now returns True if any corrections were made. tested that correcting invalid meshes works by generating random meshes and checking that only the first call to mesh.validate() makes changes. found 2 bugs in mesh validation. - face sorting array wasn't assigned correct indices. - removing invalid edges used wrong comparison. |
Commit Details:
Full Hash: 264c8c21623c3b011494e169f0571c410331e553
SVN Revision: 34753
Parent Commit: 0356e3b
Lines Changed: +24, -27