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Git Commits -> Revision 26d46d0
Revision 26d46d0 by Clément Foucault (master) August 8, 2018, 19:26 (GMT) |
GPUMaterial: Fix Material appear broken when using sliders to tweak props This was likely caused by some sort of race condition where the drawing thread would request the state of the shader before the shader has been compiled. |
Commit Details:
Full Hash: 26d46d00cfa73efe8e434796634dd23e76abbf19
Parent Commit: 8235256
Lines Changed: +2, -3
1 Modified Path:
/source/blender/gpu/intern/gpu_codegen.c (+2, -3) (Diff)