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Git Commits -> Revision 2872263

Revision 2872263 by Ton Roosendaal (master)
August 17, 2005, 13:26 (GMT)
- New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite
way. Requested for low-poly modeling.

- fix: on exit editmode, the code always created a mesh->dvert block...
silly, this made other code confused which decided whether to use
dverts (vertex groups) or not.

- removed obsolete call from armature.c. Also fixed name of function there,
preparation work for nicer support in Blender for "deform envelopes"

Commit Details:

Full Hash: 2872263377aa48233bc4e6a8f298a3706464288c
SVN Revision: 5122
Parent Commit: 55b5abe
Lines Changed: +33, -57

8 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+0, -2) (Diff)
/source/blender/blenkernel/intern/armature.c (+14, -39) (Diff)
/source/blender/include/BIF_editmesh.h (+1, -1) (Diff)
/source/blender/src/booleanops.c (+7, -6) (Diff)
/source/blender/src/buttons_editing.c (+1, -1) (Diff)
/source/blender/src/editmesh.c (+2, -3) (Diff)
/source/blender/src/editmesh_tools.c (+6, -3) (Diff)
/source/blender/src/space.c (+2, -2) (Diff)
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