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Git Commits -> Revision 29e968a
Revision 29e968a by Thomas Szepe (master) April 5, 2015, 08:13 (GMT) |
BGE: Fix T36703: Character motion actuator local movement not working correct. The character motion actuator local movement does not taking account of the object rotation. It is necessary to rotate the motion vector before adding the local movement. Reviewers: sybren, lordloki, moguri Reviewed By: lordloki, moguri Maniphest Tasks: T42709 Differential Revision: https://developer.blender.org/D1206 |
Commit Details:
Full Hash: 29e968a3158b2e51a7d03b993b5e64a47ebea276
Parent Commit: 1a117ad
Lines Changed: +5, -5
1 Modified Path:
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+5, -5) (Diff)