Blender Git Loki
Git Commits -> Revision 2ad8e16
Revision 2ad8e16 by Clément Foucault (master) June 24, 2020, 19:34 (GMT) |
Fix T78215 EEVEE: incorrect Render Passes results when using motion blur This was caused by a missing DRWPass initialization. Now we create the passes for every timestep but avoid clearing the buffer after the first sample. |
Commit Details:
Full Hash: 2ad8e16c2d7c416188bb0507a2e3066e6b9fdc7d
Parent Commit: 0dced1a
Lines Changed: +8, -11
8 Modified Paths:
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_shadows.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_shadows.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+1, -1) (Diff)