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Git Commits -> Revision 2aea765
Revision 2aea765 by Mitchell Stokes (master) May 8, 2011, 03:42 (GMT) |
Committing patch [#27133] "Fix for for Object Color in BGE" by Kupoman The tracker description: "This patch fixes this bug: http://projects.blender.org/tracker/index.php?func=detail&aid=25487&group_id=9&atid=306 This was accomplished by making sure the KX_GameObject's object color gets set during the conversion process in the method gameobject_from_blenderobject. Otherwise all the values for object color default to 0. The reason adding an IPO worked as a work around is because it set the object color." The bug report mentioned is bug [#25487] "BGE: Object Color only works when it has a keyed frame" |
Commit Details:
Full Hash: 2aea765d6eebd0dccf355c83ed9cb0eac5965072
SVN Revision: 36543
Parent Commit: 0b03268
Lines Changed: +1, -0
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)