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Git Commits -> Revision 2affbb4

Revision 2affbb4 by Thomas Szepe (master)
March 23, 2015, 20:36 (GMT)
BGE: Multitexture world (mist, ambient) fix

This patch fix the existing word API for mist and global ambient lighting.
Add deprecated message to disableMist()
Add setUseMist(enable).

Reviewers: dfelinto, campbellbarton, moguri

Reviewed By: moguri

Subscribers: solarlune, jta, brecht

Projects: #bf_blender:_next

Differential Revision: https://developer.blender.org/D148

Commit Details:

Full Hash: 2affbb437bd3cbf3e1a502bd65a5eefb64a92b9b
Parent Commit: 38321fa
Lines Changed: +111, -107

10 Modified Paths:

/doc/python_api/rst/bge.render.rst (+8, -1) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.cpp (+17, -24) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+10, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+62, -51) (Diff)
/source/gameengine/Ketsji/KX_WorldInfo.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_WorldIpoController.cpp (+1, -3) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+4, -12) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+1, -1) (Diff)
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