Blender Git Loki

Git Commits -> Revision 2cf79f4

January 6, 2017, 13:38 (GMT)
Modifications to GPU_texture:
-Remove NPOT check as it should be supported by default with OGL 3.3
-All custom texture creation follow the same path now
-Now explicit texture format is required when creating a custom texture (Non RGBA8)
-Support for arrays of textures

Commit Details:

Full Hash: 2cf79f41fe37a760eedb8bfd206668c17604cc15
Parent Commit: 5333b2a
Lines Changed: +516, -413

9 Modified Paths:

/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+91, -15) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+75, -37) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+327, -347) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+1, -1) (Diff)
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