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Git Commits -> Revision 2e20c16

Revision 2e20c16 by Mitchell Stokes (master)
May 16, 2014, 17:44 (GMT)
Fix T38895: Unstable behavior using VehicleWrapper after Bullet 2.82 update

The Bullet 2.82 update uses a different method for ray casting that
seems incompatible with our older files. So, for now we just force the
vehicle physics to use the older ray casting method.

Commit Details:

Full Hash: 2e20c1689798b84fd63d84cd6fc7fb282af05588
Parent Commit: 1923a8f
Lines Changed: +39, -1

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+39, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021