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Git Commits -> Revision 2e96728

Revision 2e96728 by Campbell Barton (master)
October 27, 2008, 15:47 (GMT)
face transp option CLIP wasnt added to the py api.
added gameObject.replaceMesh(meshname) - needed this for an automatically generated scene where 100's of objects would have needed logic bricks automatically added. Quicker to run replace mesh on all of them from 1 script.

Commit Details:

Full Hash: 2e96728843d01fa0e8c79133b0e7f943930405de
SVN Revision: 17201
Parent Commit: 71260b6
Lines Changed: +34, -3

6 Modified Paths:

/source/blender/python/api2_2x/doc/Mesh.py (+1, -0) (Diff)
/source/blender/python/api2_2x/Material.c (+2, -2) (Diff)
/source/blender/python/api2_2x/Mesh.c (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+23, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021