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Git Commits -> Revision 2f6219c

Revision 2f6219c by Jeroen Bakker (master)
April 23, 2021, 08:04 (GMT)
Fix T78845: Eevee wrong material selection.

In cases where the same node tree is used in different materials with
small changes, the wrong material could be selected.

Cause: Hair shaders GPU resources weren't updated and used the previous bound data.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D11036

Commit Details:

Full Hash: 2f6219c48df4e39addca3b462d5a753c71a1374e
Parent Commit: dc1e98d
Lines Changed: +3, -0

1 Modified Path:

/source/blender/draw/engines/eevee/eevee_materials.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021