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Git Commits -> Revision 2f6219c
Revision 2f6219c by Jeroen Bakker (master) April 23, 2021, 08:04 (GMT) |
Fix T78845: Eevee wrong material selection. In cases where the same node tree is used in different materials with small changes, the wrong material could be selected. Cause: Hair shaders GPU resources weren't updated and used the previous bound data. Reviewed By: fclem Differential Revision: https://developer.blender.org/D11036 |
Commit Details:
Full Hash: 2f6219c48df4e39addca3b462d5a753c71a1374e
Parent Commit: dc1e98d
Lines Changed: +3, -0
1 Modified Path:
/source/blender/draw/engines/eevee/eevee_materials.c (+3, -0) (Diff)