Blender Git Loki
Git Commits -> Revision 2faf20c
Revision 2faf20c by Campbell Barton (master) June 16, 2009, 18:25 (GMT) |
BGE Action Actuator setChannel() function was broken in a number of ways. * extract_pose_from_pose only checked one of the list items for NULL when looping over them yet its possible they are different sizes. * game_free_pose needed to be used rather then MEM_freeN, channels would never be freed leaking memory. * setChannel() would make a new pose that wasnt aligned with the existing pose, the lists are assumed aligned so when extracting the channels its unlikely this was ever useful. * Added getChannel() - returns pose loc/size/quat * Added option args for setChannel(channel, matrix) or setChannel(channel, loc, size, quat) |
Commit Details:
Full Hash: 2faf20c4b3ae1ca6c82dd2a942d2f2a580685436
SVN Revision: 20937
Parent Commit: aa0825a
Lines Changed: +114, -79