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Git Commits -> Revision 302dc94
Revision 302dc94 by Ton Roosendaal (master) December 19, 2004, 18:18 (GMT) |
Fix for #2034 It appeared that the method as used in unified render for "render all sub- pixels" isn't very well resistant to having large amounts of faces in a single pixel. The bug file had about 16x70x2 faces per pixel... causing tremendous slowdown and even wrong render. I've disabled the option (was coded by Nzc in NaN days) and made it sampling in the main render loop. Goes much faster, error free. Only loss is in that it doesnt use superiour subsamples for gauss anymore. Here the normal render performs slightly better. Not a real issue though. Hard to notice. |
Commit Details:
Full Hash: 302dc94b7aed7cb5abac375df8c41bbc6ef02613
SVN Revision: 3665
Parent Commit: add84ea
Lines Changed: +39, -15