Blender Git Loki
Git Commits -> Revision 3042084
February 23, 2017, 03:27 (GMT) |
OpenGl immediate mode: fix screen_draw.c * Fix several wrong coordinates, causing things to be drawn in the wrong places. * Remove unexpected return. * Slight peformance improvement, by reducing number of shader binds. * Minor code style stuff. Part of T49043 |
Commit Details:
Full Hash: 30420845b9fa59dcb78c9a5f2a30c819ab26d5b6
Parent Commit: a8d6e41
Lines Changed: +81, -46
1 Modified Path:
/source/blender/editors/screen/screen_draw.c (+81, -46) (Diff)