Blender Git Loki
Git Commits -> Revision 305d341
Revision 305d341 by Campbell Barton (master) May 13, 2012, 11:05 (GMT) |
code cleanup: use vector math function minmax_v3v3_v3() and other minor vector function edits. |
Commit Details:
Full Hash: 305d341ec2c2c5c6485ad6cd719e9472e4bb460d
SVN Revision: 46602
Parent Commit: 13bbf1c
Lines Changed: +186, -198
36 Modified Paths:
/source/blender/blenkernel/intern/armature.c (+3, -3) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/curve.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/displist.c (+4, -10) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/lattice.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mball.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+9, -9) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+81, -90) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+2, -0) (Diff)
/source/blender/blenlib/intern/math_geom.c (+1, -1) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+8, -0) (Diff)
/source/blender/blenlib/intern/pbvh.c (+2, -5) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_removedoubles.c (+2, -2) (Diff)
/source/blender/editors/armature/editarmature.c (+2, -2) (Diff)
/source/blender/editors/armature/meshlaplacian.c (+5, -5) (Diff)
/source/blender/editors/mesh/editface.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+1, -1) (Diff)
/source/blender/editors/mesh/meshtools.c (+6, -8) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/physics/particle_edit.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_snap.c (+6, -6) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+3, -6) (Diff)
/source/blender/modifiers/intern/MOD_cast.c (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+3, -4) (Diff)
/source/blender/render/intern/source/convertblender.c (+3, -3) (Diff)
/source/blender/render/intern/source/occlusion.c (+1, -1) (Diff)
/source/blender/render/intern/source/rayshade.c (+2, -2) (Diff)
/source/blender/render/intern/source/sss.c (+2, -2) (Diff)
/source/blender/render/intern/source/strand.c (+7, -6) (Diff)
/source/blender/render/intern/source/volume_precache.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+8, -7) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/curve.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/displist.c (+4, -10) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/lattice.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mball.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+9, -9) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+81, -90) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+2, -0) (Diff)
/source/blender/blenlib/intern/math_geom.c (+1, -1) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+8, -0) (Diff)
/source/blender/blenlib/intern/pbvh.c (+2, -5) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+1, -1) (Diff)
/source/blender/bmesh/operators/bmo_removedoubles.c (+2, -2) (Diff)
/source/blender/editors/armature/editarmature.c (+2, -2) (Diff)
/source/blender/editors/armature/meshlaplacian.c (+5, -5) (Diff)
/source/blender/editors/mesh/editface.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+1, -1) (Diff)
/source/blender/editors/mesh/meshtools.c (+6, -8) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/physics/particle_edit.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_snap.c (+6, -6) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+3, -6) (Diff)
/source/blender/modifiers/intern/MOD_cast.c (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_solidify.c (+3, -4) (Diff)
/source/blender/render/intern/source/convertblender.c (+3, -3) (Diff)
/source/blender/render/intern/source/occlusion.c (+1, -1) (Diff)
/source/blender/render/intern/source/rayshade.c (+2, -2) (Diff)
/source/blender/render/intern/source/sss.c (+2, -2) (Diff)
/source/blender/render/intern/source/strand.c (+7, -6) (Diff)
/source/blender/render/intern/source/volume_precache.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+8, -7) (Diff)