Blender Git Loki
Git Commits -> Revision 30ae0ce
Revision 30ae0ce by Clément Foucault (master) September 4, 2018, 15:15 (GMT) |
Xray: Add possibility to select wires in priority before surfaces If no wires were found, try to select surfaces in a second loop. |
Commit Details:
Full Hash: 30ae0ce0e14666d327a9c2cc5d5e0c9633da1e30
Parent Commit: 950dcae
Lines Changed: +127, -45
7 Modified Paths:
/source/blender/draw/DRW_engine.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+5, -1) (Diff)
/source/blender/draw/modes/overlay_mode.c (+39, -8) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+11, -7) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+41, -0) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+3, -3) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+27, -25) (Diff)
/source/blender/draw/intern/draw_manager.c (+5, -1) (Diff)
/source/blender/draw/modes/overlay_mode.c (+39, -8) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_frag.glsl (+11, -7) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+41, -0) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+3, -3) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+27, -25) (Diff)