Blender Git Loki
Git Commits -> Revision 32eba08
Revision 32eba08 by Mitchell Stokes (master) November 24, 2010, 06:27 (GMT) |
Reverting revision 33120, which added vram monitoring. The method used had some problems (especially in the freeing function). I will research an alternative solution and submit it to the tracker. |
Commit Details:
Full Hash: 32eba0898b8df5ed40db38e6b41884190e8e45e0
SVN Revision: 33275
Parent Commit: c790b2c
Lines Changed: +2, -73
6 Modified Paths:
/source/blender/gpu/GPU_extensions.h (+0, -4) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -11) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+1, -28) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+1, -15) (Diff)
/source/gameengine/Ketsji/BL_Texture.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+0, -14) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -11) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+1, -28) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+1, -15) (Diff)
/source/gameengine/Ketsji/BL_Texture.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+0, -14) (Diff)