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Git Commits -> Revision 331c25d

Revision 331c25d by Jens Ole Wund(bjornmose) (master)
April 5, 2005, 20:28 (GMT)
fixed small glitch multiplying nodemass twice (thanks ton)
claened up sbObjectStep(...) to follow 'time step rules'
added really care for framerate in scene
renamed arguments in softbody_calc_forces(...); and softbody_apply_forces(...); for better reading
fixed particle integration to be ODE solver compatible

Commit Details:

Full Hash: 331c25dda441e2a4dd988be446bead3264c56d3e
SVN Revision: 4202
Parent Commit: 7bb97ac
Lines Changed: +67, -46

3 Modified Paths:

/source/blender/blenkernel/BKE_effect.h (+3, -1) (Diff)
/source/blender/blenkernel/intern/effect.c (+9, -4) (Diff)
/source/blender/blenkernel/intern/softbody.c (+55, -41) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021