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Git Commits -> Revision 333433d

Revision 333433d by Sergey Sharybin (master)
March 7, 2012, 20:56 (GMT)
Fix for setting uv_layer name for modifiers

Issue was caused by missing fdata for meshes which doesn't have tessellated
faces yet. Real fix would be to use loop's MLOOPUV layer, but currently interface
is using mtex layer names for UV lists so use poly's mtex layer to check if
layer name is indeed correct.
Should work fine until we'll separate setting textures and UV coordinates.

Commit Details:

Full Hash: 333433d15e049971792f56580044893aa74837ce
SVN Revision: 44719
Parent Commit: 5ebe91c
Lines Changed: +3, -3

1 Modified Path:

/source/blender/makesrna/intern/rna_object.c (+3, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021