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Git Commits -> Revision 34814e4

Revision 34814e4 by Sergey Sharybin (master)
April 16, 2012, 11:03 (GMT)
Port multires_topology_changed to new bmesh api

This call is still needed when loading editmesh because some operations
are not creating CD layer for new loops (like crating new face) and
to prevent loosing all sculpted data when running disps correct
displacement maps should be allocated on loading edit mesh.

Commit Details:

Full Hash: 34814e47558febd42f56b2ec38c4cb8954eb5dad
SVN Revision: 45690
Parent Commit: 5c646e7
Lines Changed: +19, -36

4 Modified Paths:

/source/blender/blenkernel/BKE_multires.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/multires.c (+14, -34) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_conv.c (+4, -0) (Diff)
/source/blender/editors/mesh/editmesh_utils.c (+0, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021