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Git Commits -> Revision 3735986
Revision 3735986 by Clément Foucault (master) April 20, 2021, 15:45 (GMT) |
Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behavior This was caused by the closure refactor. The radiance being masked for SSR, we need to not enable SSR when trying to render the specular color pass. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11028 |
Commit Details:
Full Hash: 3735986e875981e5525ec8cec379023abcc692bf
Parent Commit: 3d994b2
Lines Changed: +10, -0
1 Modified Path:
/source/blender/draw/engines/eevee/eevee_materials.c (+10, -0) (Diff)