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Git Commits -> Revision 38125d0

Revision 38125d0 by Clément Foucault (master)
May 15, 2017, 14:14 (GMT)
Mesh Batch Cache: Define Compressed format for shading data.

Deactivated by default.
All shading attribs can be packed to take less VRAM at the cost of precision (not noticable in this case).
UVs can be packed into I16 but that limits their positions into the [-1, +1] range.

This could be a setting option in the future.

Commit Details:

Full Hash: 38125d04996ac475affa9bb1cc19b126009d43a8
Parent Commit: f83a244
Lines Changed: +91, -15

3 Modified Paths:

/source/blender/blenlib/BLI_math_vector.h (+1, -0) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+6, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+84, -15) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021