Blender Git Loki
Git Commits -> Revision 38cfe9c
Revision 38cfe9c by Campbell Barton (master) July 14, 2008, 00:47 (GMT) |
importing the GameLogic module was being done by adding the text "import GameLogic" to the start of all scripts used in the game engine, this meant every error line number was off by 1 (quite annoying). better to do this to the dictionary that the scripts run with. |
Commit Details:
Full Hash: 38cfe9c1a20ae98e9fed46b523d2464d8e8cc69b
SVN Revision: 15561
Parent Commit: 8a19ade
Lines Changed: +27, -22
7 Modified Paths:
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+10, -1) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+9, -5) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -12) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+2, -1) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+9, -5) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -12) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+2, -1) (Diff)