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Git Commits -> Revision 38de955

Revision 38de955 by Kester Maddock (master)
June 23, 2004, 01:12 (GMT)
Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
Set the diffuse material colour - lighting brightness should match blender better. (bf-bug #1385)

Commit Details:

Full Hash: 38de9559bc226910578acfc1fb04db77f2be3a62
SVN Revision: 2702
Parent Commit: b506d93
Lines Changed: +18, -51

6 Modified Paths:

/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+1, -7) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+15, -36) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp (+1, -2) (Diff)
/source/gameengine/GamePlayer/common/GPC_RenderTools.h (+0, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+0, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+1, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021