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Git Commits -> Revision 3b84a0b
Revision 3b84a0b by Clément Foucault (master) July 25, 2017, 20:07 (GMT) |
Eevee: Fix post process with Ugly color. This was cause by some post process not always sampling the highest mipmap. But if there is no need for mipmapping (i.e. no SSR) these levels will be undefined. So forcing all Post FX shader to sample level 0 fix this. |
Commit Details:
Full Hash: 3b84a0b3d29d3e7d4ac4eb8d46d04f35489d36f3
Parent Commit: 4fd70c9
Lines Changed: +46, -46
4 Modified Paths:
/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl (+29, -29) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl (+15, -15) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl (+15, -15) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl (+1, -1) (Diff)