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Git Commits -> Revision 3bf69b2
Revision 3bf69b2 by Lukas Stockner (master) May 21, 2017, 03:40 (GMT) |
Cycles Denoising: Skip feature pass writing for volume-only shaders Volume shaders without anything connected to the surface output are treated as if they had a transparent BSDF as the surface shader in Cycles, so the denoiser should skip feature pass writing for them just as it does with an actual transparent BSDF. |
Commit Details:
Full Hash: 3bf69b26ef8cce649283d130cdaf4fe3de239415
Parent Commit: 96769f3
Lines Changed: +5, -0
1 Modified Path:
/intern/cycles/kernel/kernel_passes.h (+5, -0) (Diff)