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Git Commits -> Revision 3d10343

Revision 3d10343 by Sergey Sharybin (master)
January 9, 2014, 19:23 (GMT)
Code cleanup: remove WIP code came from the GSoC branch

DAG node tagging was rather an experiment to make derived render working.
However, it ended up in a whole can of worms and need to be re-considered.
It is likely that regular object update tagging and scene update routines
are to be used for this.

Meanwhile no need to keep extra field in dag node. Would save us the whole
byte of the struct which we can use for other purposes meanwhile.

Commit Details:

Full Hash: 3d10343888325b4fcf3ca45c76e3a418594e9767
Parent Commit: 492277b
Lines Changed: +3, -81

3 Modified Paths:

/source/blender/blenkernel/BKE_depsgraph.h (+1, -5) (Diff)
/source/blender/blenkernel/depsgraph_private.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+1, -75) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021