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Git Commits -> Revision 3dd83b5

Revision 3dd83b5 by Thomas Szepe (master)
October 11, 2015, 16:28 (GMT)
BGE: Adding a Max Jumps value to the character physic window

Actually we only have a Python API that allows to change the max jumps value.
The patch also allows non programmers to change the maximum numbers of jumps.

Reviewers: panzergame, sybren, campbellbarton, lordloki, moguri, agoose77

Reviewed By: lordloki, moguri

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1302

Commit Details:

Full Hash: 3dd83b533a032fe4e5e39a275e7f2fcff2beaf15
Parent Commit: 8800547
Lines Changed: +21, -4

10 Modified Paths:

/release/scripts/startup/bl_ui/properties_game.py (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_object.c (+8, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_CharacterWrapper.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+1, -0) (Diff)
/source/gameengine/Physics/common/PHY_Pro.h (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021