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Git Commits -> Revision 3dd83b5
Revision 3dd83b5 by Thomas Szepe (master) October 11, 2015, 16:28 (GMT) |
BGE: Adding a Max Jumps value to the character physic window Actually we only have a Python API that allows to change the max jumps value. The patch also allows non programmers to change the maximum numbers of jumps. Reviewers: panzergame, sybren, campbellbarton, lordloki, moguri, agoose77 Reviewed By: lordloki, moguri Projects: #game_engine Differential Revision: https://developer.blender.org/D1302 |
Commit Details:
Full Hash: 3dd83b533a032fe4e5e39a275e7f2fcff2beaf15
Parent Commit: 8800547
Lines Changed: +21, -4
10 Modified Paths:
/release/scripts/startup/bl_ui/properties_game.py (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_object.c (+8, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_CharacterWrapper.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+1, -0) (Diff)
/source/gameengine/Physics/common/PHY_Pro.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_object.c (+8, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -1) (Diff)
/source/gameengine/Ketsji/KX_CharacterWrapper.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+1, -0) (Diff)
/source/gameengine/Physics/common/PHY_Pro.h (+1, -0) (Diff)