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Git Commits -> Revision 3ee2ca0
Revision 3ee2ca0 by Clément Foucault (master) September 13, 2020, 13:53 (GMT) |
Fix T80023 Invisible objects or glitches with object 'in front' + 'X-ray' Rendering only to the depth buffer seems to need a valid fragment shader with a color output on some platform. |
Commit Details:
Full Hash: 3ee2ca0d3cd3961e5e68c58383e2ac23c3f8e0f8
Parent Commit: f5ccf87
Lines Changed: +2, -0
1 Modified Path:
/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl (+2, -0) (Diff)