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Git Commits -> Revision 3fb6946

Revision 3fb6946 by Sergey Sharybin (master)
January 18, 2019, 11:29 (GMT)
Multires: Fix spike issues when sculpting on triangles

The boundary copy code was not dealing correct with flipping
tangent vectors, hence causing discontinuity in the final
positions.

Now we only copy boundaries for quads, where we know how to
deal with tangent vectors and where we know that this is
needed.

More clear solution could be to change the code in a way that
handles handles displacement grids of quads in the same way
as it's done for non-quad faces.

Commit Details:

Full Hash: 3fb6946b76699e462a927d44d8372e4f0b30cf21
Parent Commit: 9db73be
Lines Changed: +10, -4

1 Modified Path:

/source/blender/blenkernel/intern/multires_reshape.c (+10, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021