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Git Commits -> Revision 403bb35

Revision 403bb35 by Jeroen Bakker (master)
February 27, 2020, 14:57 (GMT)
Fix T74110: EEVEE Shadow Pass

Shadow could penetrate occluded geometry. This patch adds a check to see
if the light is in the right location to light the pixel.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6918

Commit Details:

Full Hash: 403bb357ae2b1d2561a0d77c96035ba54c197cbd
Parent Commit: f2b95b9
Lines Changed: +5, -2

2 Modified Paths:

/source/blender/draw/engines/eevee/shaders/shadow_accum_frag.glsl (+4, -2) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021