Blender Git Loki
Git Commits -> Revision 4041c57
Revision 4041c57 by Sergey Sharybin (master) February 21, 2012, 17:24 (GMT) |
- Remove unused code in bmesh interpolation module and switch it to using mathutils functions instead of own macros for vectors. - Double precision isn't needed here at all. It only makes it impossible to use mathutils, adds extra float<->double conversions without any benefits. (current multires interpolation is already an approximate method and it can't be improved using double precision) |
Commit Details:
Full Hash: 4041c5775650f04d813ad867299daa4fa75e43ef
SVN Revision: 44303
Parent Commit: debd32d
Lines Changed: +68, -217
1 Modified Path:
/source/blender/bmesh/intern/bmesh_interp.c (+68, -217) (Diff)