Blender Git Loki
Git Commits -> Revision 424e09a
Revision 424e09a by Campbell Barton (master) December 30, 2011, 12:44 (GMT) |
use PyUnicode_From_STR_String in the game engine in more places. |
Commit Details:
Full Hash: 424e09a2cec805aa67824385c16a1d267fb1022b
SVN Revision: 43003
Parent Commit: c52f780
Lines Changed: +6, -6
6 Modified Paths:
/source/gameengine/Expressions/StringValue.h (+1, -1) (Diff)
/source/gameengine/Expressions/Value.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+1, -1) (Diff)
/source/gameengine/Expressions/Value.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+1, -1) (Diff)