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Git Commits -> Revision 4468c34
Revision 4468c34 by Charlie Jolly (master) October 25, 2021, 21:54 (GMT) |
Geometry Nodes: Optimise Voronoi texture node This patch improves performance by only assigning or calculating data for connected sockets. It is recommended that artists use the lowest dimensions setting for noise based textures. E.g. Use 2D instead of 3D where possible. Using a scoped timer and single thread on 256,000 points. Smooth F1 3D : Debug build Timer 'Optimised' took 9.39991 s Timer 'Normal' took 16.1531 s This optimisation is only for GN and not shaders. Differential Revision: https://developer.blender.org/D12985 |
Commit Details:
Full Hash: 4468c343787471df8a7a71ceb066301d2eaa6dc6
Parent Commit: 348b5f9
Lines Changed: +512, -175