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Git Commits -> Revision 4475c42

Revision 4475c42 by Campbell Barton (master)
May 19, 2006, 15:56 (GMT)
From __bpydoc__
This script makes a new image from the used areas of all the images mapped to the selected mesh objects.
Image are packed into 1 new image that is assigned to the original faces.
This is usefull for game models where 1 image is faster then many, and saves the labour of manual texture layout in an image editor.

- Realy needs an image example to see why this is usefull.

Commit Details:

Full Hash: 4475c4211ae27c9a360091d39563f0d91940b457
SVN Revision: 7476
Parent Commit: 1022107
Lines Changed: +352, -0

1 Added Path:

/release/scripts/uv_auto_layout_tex.py (+352, -0) (View)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021