Blender Git Loki
Git Commits -> Revision 44c875f
Revision 44c875f by Jeroen Bakker (tmp-vulkan) June 25, 2021, 13:52 (GMT) |
Vulkan: Patched gl_VertexID to gl_VertexIndex. |
Commit Details:
Full Hash: 44c875f59aab63081c56b94cba46c6fe1e49f148
Parent Commit: a68be3b
Lines Changed: +75, -62
35 Modified Paths:
/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_antialiasing_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+3, -3) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_depth_merge_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/clipbound_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_curve_wire_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_gpencil_canvas_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_lightprobe_grid_vert.glsl (+3, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/motion_path_line_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/motion_path_point_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/volume_gridlines_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/volume_velocity_vert.glsl (+7, -7) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_effect_smaa_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_fullscreen_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_hair_lib.glsl (+5, -5) (Diff)
/source/blender/draw/intern/shaders/common_hair_refine_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+2, -2) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+3, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_area_borders_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_rect_vert.glsl (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/vulkan/vk_shader.cc (+10, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_cube_display_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_grid_display_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_planar_downsample_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_antialiasing_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+3, -3) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_depth_merge_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/clipbound_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_curve_wire_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_gpencil_canvas_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/edit_mesh_skin_root_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_lightprobe_grid_vert.glsl (+3, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/motion_path_line_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/motion_path_point_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/volume_gridlines_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/overlay/shaders/volume_velocity_vert.glsl (+7, -7) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_effect_smaa_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_fullscreen_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_hair_lib.glsl (+5, -5) (Diff)
/source/blender/draw/intern/shaders/common_hair_refine_vert.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+2, -2) (Diff)
/source/blender/gpu/opengl/gl_shader.cc (+3, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_area_borders_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_multi_rect_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_rect_vert.glsl (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_nodelink_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/vulkan/vk_shader.cc (+10, -0) (Diff)