Blender Git Loki
Git Commits -> Revision 46ee3ee
Revision 46ee3ee by Ton Roosendaal (master) October 9, 2008, 14:28 (GMT) |
Bugfix #11712 Definitely one of the oldest bugs ever (1995 or so). Case is a path (child on path, or deformer, or motion modifier) where the child is far away from path (300 units or so). In that case you can see the path jumping to another position a bit after a few frames. Reason: For interpolating path positions, I was using bspline code still having a very ancient constant 0.1666f. Floats have higher precision, like 0.16666666. That solved it :) |
Commit Details:
Full Hash: 46ee3ee54cc948eee2697ca265352e830d900e36
SVN Revision: 16994
Parent Commit: 44c01e2
Lines Changed: +6, -6
1 Modified Path:
/source/blender/blenkernel/intern/key.c (+6, -6) (Diff)